Hey, uh, I can't figure out how to trigger any interactions or room exits, what am I doing wrong?
You find yourself in a strange new world, unrestricted by the laws of physics and populated with surreal beings. Will you be able to find a way home?
Penroses is a submission for this month's #bitsyjam, themed around the idea of daydreams. I was inspired by the dreamy logic of impossible shapes/geometry as well as the atmospheric works of Haruki Murakami, Jorge Luis Borges, and Hayao Miyazaki. It was created in Adam Le Doux's Bitsy editor, which you should totally check out!
This project is best played with the arrow keys; using your mouse or a touchscreen will reduce the playability of the game.
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Hm, that's odd! Are you using the arrow keys? The game isn't mouse compatible but if you use arrows, matching the ones on screen, it should let you interact with their respective objects.
Digging through old jam pieces, and this one stands out. Really like it! Confusing navigation that worked thematically, curious beings to talk to, and multiple endings. This really is a nice little game. Lovely work!
You're art is so beautiful! This is amazing!
I really like it! after awhile it gets confusing which way is east.
oh gosh I love this a lot! the world and its inhabitants are really intriguing :) and the art is very well done
really interesting, i love the atmosphere, the colors, the dream and abstract dialogues :)
I love this game! The day-dream aesthetic amazes me, as does the seemed to be the INFINITE amount of rooms ;). I loved the way you implemented the characters, and I love the "unrealness" to the game. Great job!
Excellent game, I'm amazed.
It has terrific aesthetics and the way in which you used Bitsy to build the interaction with the scenarios and their characters is inspiring.
Thanks for creating and sharing this.